Tuesday, July 05, 2011
Here are three more. These were done on the IPhone with the Zen Brush app. I really enjoy the simplicity of it. You simply deal with size, and brush type. There are only three shades, plus an eraser. However, there are a couple of downsides. The undo command can only undo a single stroke. Also, you can't zoom in and out, which makes drawing on such a tiny screen difficult. What you see is what you get.
I did get a stylus though. Because the stylus for the IPhone has to replicate a finger touch, it is bulky and still isn't very accurate. However, it does help.
I am still enjoying the convenience of drawing on the IPhone. I still need to take the time to do a few color pieces though. We will see what I can get to.
Monday, July 04, 2011
Sunday, July 03, 2011
For the sake of getting something I could use to test for mobile development, I finally upgraded my electronic leash and now have an IPhone (grumble, grumble). On the bright side, it does have some interesting drawing and painting apps that I have been playing with. There are five that I have been using. They are Brushes, Zen Brush, SketchBook, Adobe Ideas, and Sketch Club. Each has it's own strengths and weaknesses. However, they are all kind of nice. Here is a little image I did playing around with the Brushes app. I am also including a video (It has a built in recorder). Forgive the poor accuracy of my line work. It is hard to finger paint pencil lines. I did just pick up a stylus though, and am experimenting with that. I am looking forward to getting back to painting as well.
Friday, June 24, 2011
Thursday, June 23, 2011
Hello everyone. I haven't posted in a while again. (Seems to be the traditional introduction on this blog now.) Anyway, during the spring I was taking an Ecorche course for my MFA program. The concept is that you can learn anatomy by building the human figure from the inside out. Like a reverse dissection. Rather than cut in from the outside, you build it up. So, over the course of fifteen weeks, I modeled a half scale model of the human figure. I started out with building an armature and modeling the skeleton. Then I layered up the musculature from the deep muscles to the surface ones. I definitely learned a lot. I realize that some of my anatomy is off, but overall, it was a great experience. Anyway, since I haven't had many other projects I can show yet, I thought I would post this to show the end result of the ecorche course.
Thursday, February 17, 2011
Haven't posted in a while. However, for anyone still curious, I am still drawing as much as possible. I am also working on some prototypes with Unity, working on my MFA, and trying to finish my secret project. Anyway, I am going drawing with my students once a week and here are a few from this week.